VK3D-Proton Update Brings In Enhanced OpenXR/OpenVR Support Along With Revamped “Proton ReBar”
VK3D-Proton Update Brings In Enhanced OpenXR/OpenVR Support Along With Revamped “Proton ReBar”

VK3D-Proton, the famous compatibility layer, has received a new update, which enhances OpenXR/OpenVR support and includes several other changes.
The new version, 2.13, primarily includes multiple adjustments to improve the gaming experience on Linux. For those unaware, the VK3D-Proton is a compatibility layer specifically for DX12 within the Proton environment, allowing Windows games to function seamlessly in the Linux ecosystem without third-party modification. With the latest update, the team has brought in several interesting changes, including implementing Shader Model 6.8 along with interoperability for OpenVR/OpenXR on Proton. Here are the features of the new update:
Apart from that, Valve's Proton developers have introduced another interesting performance change: the adjustments made to the Proton ReBar or Proton Resizable BAR. This bar is designed to allow the CPU unrestricted GPU access to its allocated memory region, improving efficiency and performance. With the new change, however, GPUs with higher than 8 GB VRAM will only be able to access the feature since the developers say that lower memory GPUs had a "risk of more important memory being demoted to system memory."
Following are all the performance enhancements within the new update (via GitHub):
The new update also improves the experience of NVIDIA's Reflex technology but on the latest drivers. Overall, the new version 2.13 is solid and will improve the gaming experience on Linux, especially for high-end consumers.
News Source: Phoronix
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