NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frame Tech Combo Delivers Up To 3x Performance Boost in Games

NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frame Tech Combo Delivers Up To 3x Performance Boost in Games

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NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frame Tech Combo Delivers Up To 3x Performance Boost in Games
NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frame Tech Combo Delivers Up To 3x Performance Boost in Games 1

NVIDIA's DLSS 3 Frame Generation & AMD Fluid Motion Frame technologies were never meant to work together but the folks at Quasarzone somehow managed to get both running in games and saw up to 3x boost in titles such as Cyberpunk 2077.

As the source puts it, this is a "Crazy Idea" but they got both NVIDIA's DLSS 3 Frame Gen and AMD Fluid Motion Frames technologies to work in harmony. The process of doing so wasn't very simple but to see these two technologies delivering a nice boost in gaming performance is good to see if not practical for 99% of gamers out there.

So starting with the details, we first have to talk about NVIDIA's DLSS 3 and AMD's Fluid Motion Frame technology. NVIDIA's DLSS 3 was the first implementation of frame interpolation on the PC platform. This technology essentially doubles the frames by inserting an AI-generated image that can oftentimes look better than the native image. DLSS 3 is integrated within the game using the source code that is accessible through NVIDIA's DLSS SDK.

On the flip side, AMD's Fluid Motion Frames technology works with DX11/DX12 games and is enabled on the driver side. In terms of image quality, AFMF technology lacks in terms of detail but considering that it can be accessed in a wider variety of games, it does have its advantages. AMD also has FSR 3 with similar frame interpolation technology but implemented within the game engine leading to better upscaling quality.

As you might tell, both technologies while having a similar purpose, to boost frames, are very different in terms of implementation to one another. To make both work, a system is required supporting both NVIDIA's RTX 40 (DLSS 3 Frame Gen Support) & AMD's RX 6000/7000 GPUs (AMD Fluid Motion Frame Support). The system should output the display through the AMD GPU but the primary GPU should be set to the NVIDIA graphics card within Windows OS. This would ensure that the Radeon GPU is used to drive the display while the GeForce GPU is used to drive the game.

To enable AMD Fluid Motion Frame technology, the latest Technical Preview or BETA driver needs to be installed and from the Radeon Control Panel, you have to set AFMF technology to "enabled" under the global settings tab. There are certain games that don't enable AFMF despite using global settings so you can press ALT+R to bring up the control panel and enable the feature manually. It should also be pointed out that AFMF only runs when the game is running in fullscreen mode. Other modes such as borderless window or windowed mode don't support the feature.

To enable DLSS 3 Frame generation, all you need to do is toggle the option from within the game's settings and you have both NVIDIA and AMD technologies running together. With that done, let's talk about performance.

NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frames Technologies Game Performance (Image Source: QuasarZone):

In games such as Cyberpunk 2077 at 4K, the use of both technologies provided a gain of almost 3x over the native resolution and even compared to AFMF or DLSS Frame-Gen standalone saw a huge boost. However, not all games show a similar increase as COD: MW III saw the minimum FPS dip vs the AFMF and DLSS 3 Frame-Gen standalone presets. Both Starfield and Ratchet & Clank: Rift Apart also saw a performance boost but when it comes to overall stability, such combinations are not to be advised to gamers.

Here's a summary of everything you need to make the combo run in games if you want to try it out for yourself:

  • An NVIDIA GeForce RTX 40 Series GPU (DLSS 3 Frame-Gen Support)
  • An AMD Radeon RX 6000/7000 GPU (AMD Fluid Motion Frames Support)
  • A PC motherboard with at least two ideally positioned PCIe slots to support two GPUs.
  • Make sure the GPU connected to the display is the AMD Radeon GPU.
  • Set the NVIDIA RTX 40 GPU as the primary GPU within the Windows OS.
  • Install the latest AMD Fluid Motion Frames technical preview driver. (Found here)
  • Enable AMD Fluid Motion Frames through the Radeon Control Panel. (Manually enable if not enabled automatically through global settings).
  • Enable DLSS 3 Frame Generation from within the games. (Supported games only).
  • They are sure fun for such experiments but running two graphics cards and dealing with the whole process of stability is just too much. Furthermore, game crashes and stutters should be expected as these combinations aren't officially supported by either company.

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