PNY GeForce RTX 4070 SUPER OC XLR8 12 GB Graphics Card Review – Triple-Fan Boost
PNY GeForce RTX 4070 SUPER OC XLR8 12 GB Graphics Card Review – Triple-Fan Boost
It's been over a year since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the RTX 4060. At CES, the company unveiled its new 40 SUPER family, designed to offer a mid-cycle upgrade over the existing cards. The company officially adds more performance by increasing the core counts, offering more VRAM across certain variants, and increasing the performance per dollar value of its Ada family.
Today, NVIDIA is finally kickstarting a SUPER 2024 with its GeForce RTX 4070 SUPER graphics card. A card designed for a great 1440p gaming experience and also prepping up for higher-refresh rate monitors running 1080p resolutions. The GeForce RTX 4070 SUPER starts at $599 US which is the MSRP for the model we will be testing today.
The pricing is the same as what the GeForce RTX 4070 Non-SUPER GPU launched for but that variant has been dropped to $549 US. The 4070 SUPER is a big upgrade when we look at its GPU specifications so let's start the review and see whether the RTX 4070 is SUPER enough to become a $599 price-point king. For today's review, we will be testing out PNY's XLR8 Gaming OC variant which comes at $625 US or a $25 US price premium over the MSRP which is a small and decent price for a fully custom triple-fan and overclocked design.
Turing wasn't just any graphics core, it was the graphics core that was to become the foundation of future GPUs. The future is realized now with next-generation consoles going deep in talks about ray tracing and AI-assisted super-sampling techniques. NVIDIA had a head start with Turing & Ampere and its Ada generation will only do things infinitely times better.
The Ada GPU does many traditional things which we would expect from a GPU, but at the same time, also breaks the barrier when it comes to untraditional GPU operations. Just to sum up some features:
The technologies mentioned above are some of the main building blocks of the Ada GPU, but there's more within the graphics core itself which we will talk about in detail so let's get started.
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